

But in Ireland, you’ll get Irish whiskey (yep, they spell it differently). If you’re in England and ask for a whisky, you’ll get scotch. Scotch is made mostly from malted barley, while bourbon is distilled from corn. Scotch is whisky-no e-made in Scotland, while bourbon is whiskey made in the U.S., generally in Kentucky. The main difference between scotch and whiskey is geographic, but it also involves ingredients and spellings. What’s the difference between scotch and whiskey? If you distill a whiskey in your kitchen that meets all of these standards, congrats-you’ve made bourbon. The distillate needs to be aged in a new charred oak barrel. Then, the mash must be distilled at 160 proof or less and put into the barrel at 125 proof or less, It also can't contain any additives. The rest of the mash is usually filled out with malted barley and either rye or wheat. For a whiskey to call itself bourbon, its mash-the mixture of grains from which the product is distilled-must contain at least 51 percent corn. The Federal Standard of Identify for Bourbon stipulate what is and what isn’t bourbon. Making bourbon is an exceedingly technical exercise, and requires that the whiskey meet rigid criteria. The only advantage of the cannon over the launcher is, to my opinion, it’s range, but the smaller board sizes of 9th make range a bit less essential.This might be common knowledge for some, but it’s worth a refresher before you go out and buy a bottle. Let’s start with the basics. Also the lack of plague weapon hurts and is not fluffy (we still adhere to the Rule of Cool). It is an odd weapon: S7 is strong enough to hurt (light) vehicles, but the 1D is too low to shoot vehicles, while S7 is overkill on infantry in comparison to the S6 of the blight launcher (I don’t know of any non-character infantry with with either T6 or T7). I also own a reaper autocannon from the Blightlord kit but I don’t want to use it. I am in doubt if I should kitbash it into a blight launcher (cut off the hose and dril a big hole) or keep it as a spewer. One Termie from that kit carries a plague spewer. The Felthius model has been converted to a flail (easy peasy, I attached a chain from the “orb” to the scythe) and I kitted the rest with swords (sadly I ran out of axes, but I am happy to read swords and axes perform almost similarly). I also have a Felthius box with an added converted LoC, which adds up to a five man squad. Furthermore, because the spewer autohits, you can’t make use of the Tallyman buffs (in particular the lack of exploding 6’s hurt).Ĭurrently I kitted a Blightlord box with a blight launcher, axes and flail. And I am not a fan of D6 shots, it is just too uncertain. The “1” damage is only effective against GEQ, on which S5 is a bit of an overkill (or other Chaos Marines who did not get the +1 W yet, sorry buddies!). On the other hand, S5 seem rather low in comparison to the other options.

And nobody in their right mind charges a blob of Terminators (you do bring a Revolting Stench-vats FBS, don’t you?). Autohits are always nice but got a bit of a nerf now Overwatch is a Stratagem. On paper it seems nice, especially with the range increase to 12”, which makes it effective after a deep strike. Has anybody used it, and what is your experience? I am however interested in your opinion about the plague spewer. So a lot of people talk and write about them at the moment, mostly about swords vs axes and blight launchers vs reaper autocannons. Our Termies rock hard and make everybody piss their pants. Sorry for the long read, TL DR at the end.
